


On the bright side, this makes the game accessible to a wide range of gamers and means that the developers can throw in new ideas whenever they feel like without the need for tutorials. The disadvantage of this type of gameplay is that the puzzles are fairly easy to breeze through by simply exhausting every available option and clicking with reckless abandon.

The gameplay is point and click in perhaps its purest form – there is a limited inventory but most of the time the player must simply click everything possible until they reach the desired outcome. The environments manage to remain varied despite all being part of one much larger environment – for example, the opening section set in a tree features many different ‘areas’ of the same location dependant on which branches you choose to traverse. This is reflected within each and every environment – many clickable areas of interest are not strictly necessary to progress the game but still respond regardless, enhancing the overall experience as a result. Botanicula puts the focus on exploration and interaction, with the five main characters merely acting as a visual representation of the player as they poke around and explore the world. The sense of scale and life is immediately apparent and highly impressive, with the player genuinely feeling as if they have been dropped into a living, breathing eco-system full of wonderfully bizarre creepy crawlies.Īlthough the player controls five separate tiny creatures, the majority of the time they move and act as one. Built using Flash – like Machinarium was before it – Amanita Design has pushed the boat out in terms of both art and sound design. Featuring no spoken or written dialogue, Botanicula is an adventure game that focuses on exploration and discovery.īotanicula is an aural and visual feast from the moment it begins. Mushroom) who must save the last seed of life from their home tree as they are pursued by evil spider-like parasites. The player takes control of five little creatures (Mr.

Botanicula is an indie point-and-click adventure game created by Amanita Design of Machinarium fame.
